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Shudan's Jutsu

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1Shudan's Jutsu Empty Shudan's Jutsu Fri Feb 28, 2014 3:29 pm

Ura

Ura
Otogakure Jounin
Otogakure Jounin

Shudan's Jutsu 73m2

Ninjutsu

Name: Raiton: Niku Nenshou (Lightning Style: Flesh Burning)
Rank: D
Type: Ninjutsu
Used For: Offensive, supplementary
Element: Raiton – Lightning
Range: Conduction
Duration: One post
Hand Seals/Charge up: Ram
Description: This is a Lightning technique performed through conductionthrough a chain or a wire. If the wire is connected to the opponent, the user can channel lightning chakra through the medium. This will deliver a powerful shock to the enemy, paralying them for one post and causing intense pain. This technique is used either for disabling an enemy without killing them or for interrogation. 
Weakness: This technique requires physical contact between the medium and the opponent.

Kenjutsu

Name: Kagi Yaiba (Mirror Blade)
Rank: D
Type: Kenjutsu
Used For: Defensive, Offensive
Element: N/A
Range: Melee
Duration: One post
Hand Seals/Charge up: None, but has a one post cooldown.
Description: A Kenjutsu move that requires great precision, the user locks onto an incoming projectile and deflects it with a slash from his or her weapon. The slash is delivered with enough speed and from a specific angle that sends it right back at the opponent. A user with enough skill can perform this technique multiple times in rapid succession making it a great counter against, for example, a barrage of shuriken.  
Weakness: Can only repel up to five projectiles.

Name: Haguruma (Cogwheel)
Rank: C
Type: Kenjutsu
Used For: Offensive, Defensive
Element: N/A
Range: 0 - 2 Meters
Duration: One post
Hand Seals/Charge up: None, but has a one post cooldown.
Description: he user initiates a single 360 degrees spin slashing at his surroundings with his blades. A skilled user can apply a degree of accuracy to this technique that allows it to either deflect incoming attacks or strike at enemies that try to ambush him. This technique deals average slashing damage.
Weakness: This technique uses sound to anticipate the user's location, so the accuracy can be thrown off by using sound as well.

Name: Asai Konpeki (Shallow Azure)
Rank: C
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: 0 - 10 Meters
Duration: One post
Hand Seals/Charge up: None, but has a one post cooldown.
Description: Using chakra-flow, the user covers his weapon in chakra, covering it in a blue glow and increasing its sharpness by one letter rank. This lasts for one post. Within that post, the user can unleash that chakra while slashing, resulting in a crescent of sharp chakra traveling in the slash's trajectory. The ranged attack does damage equal to the slash from a weapon boosted with this technique
Weakness: This technique can easily been given away because of the blue glow.

Name: Shikusari Gatagata (Death Chain Rattle)
Rank: A
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: 0 - 10 Meters
Duration: Four posts
Hand Seals/Charge up: None, but has a two post cooldown.
Description: After the required hand seals, the user will channel chakra through the chain of his weapon, allowing it to be freely manipulated as long as it remains in direct physical contact with the user.
Weakness: Requires the chained weapon to be in direct physical contact with the user at all times.

Name: Tei Setsudanki (Air Splicer)
Rank: S
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: 0 - 5 Meters
Duration: One post
Hand Seals/Charge up: None, but has a five post cooldown.
Description: The user delivers a pair of incredibly fast slashes. The speed and felocity of these slashes is so great that they outspeed the reaction speed of anyone with Weaponry or Taijutsu skill lower than the Weaponry skill of the user. Due to their speed, they create a vacuum drawing anyone within five meters towards the user. Thus, even if the first strike has been avoided the opponent will still be drawn towards the second strike.
Weakness: Massive cooldown time

Genjutsu

Name: Seichi Seken Henza (Subtle World Alteration)
Rank: C
Type: Genjutsu
Used For: Supplementary, Offensive
Element: N/A
Range: 0 – 10 Meters
Duration: One post
Hand Seals/Charge up: Ram, boar, hare
Description: The opponent is affected by a Genjutsu that will cause their sense of space to be altered by exactly one meter. Everything the opponent perceives is actually one meter from the location of the actual object. This includes objects thrown by the user.
Weakness: The difference in distance is always 1 meter. Opponents who have figured out this technique can adapt to that.

Name: Rei Tonsou no Bindingu Kusari (Binding Chains of Zero Escape)
Rank: B
Type: Genjutsu
Used For: Supplementary, Offensive
Element: N/A
Range: 0 – 10 Meters
Duration: One post
Hand Seals/Charge up: Boar, hare, monkey, bird
Description: After the required hand seals, the afflicted target will be able to see iron chains binding his or her body, constricting them. The target will experience trouble moving the body parts that have been caught, though the amount of trouble is determined by the amount of physical strength the victim possesses. A relatively simple technique, it is easy for higher-level shinobi to dispel.
Weakness: The binding effect of the technique can also be dispelled if the opponent possesses high physical strenght. Requires at least adept Taijutsu or Weaponry.

Name: Magen: Kuroi Kasou no Jutsu (Demonic Illusion: Black Funeral Pyre Technique)
Rank: B
Type: Genjutsu
Used For: Supplementary, Offensive
Element: N/A
Range: 0 – 10 Meters
Duration: One post
Hand Seals/Charge up: Tiger, boar, horse
Description: After the required hand seals, the opponent will suddenly experience his or her body being on fire. The visual effect of the flames is paired with the physical pain of actually being burned. The user can also alter the visual intensity of the flames, as well as the color.
Weakness: The Genjutsu can give itself away when the afflicted opponent notices that no actual burns are appearing on the body.

Name: Shiroi Oni no Kata (Shape of a White Demon)
Rank: B
Type: Genjutsu
Used For: Supplementary, Defensive
Element: N/A
Range: Self
Duration: One post
Hand Seals/Charge up: Ox, Boar, Hare, Ox
Description: The user first performs the necessary hand seals, after which the afflicted target will, the moment he looks at the user, see a glowing light radiating from the caster’s body. This light will be so bright and intense that looking directly at it will cause a blinding effect akin to staring directly at the sun. Having this technique active makes it very hard for the enemy to successfully parry taijutsu or kenjutsu attacks, making this technique perfect to initiate a close-range attack.
Weakness:The Genjutsu can be remedied by wearing shades or something else that will reduce the intensity of the glow.

Name: Hakamato
Rank: C – S
Type: Genjutsu
Used For: Offensive, Defensive
Element: N/A
Range:

C-rank = 15 Cubical Meters
B-rank = 25 Cubical Meters
A-rank = 50 Cubical Meters
S-rank = 100 Cubical Meters

Duration: Four posts

Hand Seals/Charge up: Ram, horse, dragon, monkey, bird, boar, ram
Description: The Hakamato is a unique Genjutsu in that it works differently from other Genjutsu. A normal Genjutsu is aimed at a single opponent and distorts the senses by attacking the brain with chakra. The Hakamato is a Genjutsu that is cast over an area and affects all the people within that area.

First the user decides what kind of Genjutsu he wants to create. He then performs the required seals and engraves a kanji symbol on the surface of an object. The user's chakra is stored in the symbol. When the technique is then activated (done by performing another ram-seal) the chakra is released and forms an aura around the seal, the size of which depends on the rank of the technique used. The aura will cast whatever Genjutsu is created over the people within the area, and will also affect the area based on how it acts. For example, if the Genjutsu were to be a dinosaur appearing and the seal was placed in a forest, people within the area will all see the dinosaur, but also the destruction it causes. If the illusionary dinosaur would kick a tree, to the victims of the Genjutsu the tree would topple over. This Genjutsu attacks all possible senses, thus the pain which would result from getting attacked by the dinosaur would also feel real.

Because the chakra constantly attacks the victim's brain waves, Genjutsu kai will only temporarily work to disable the Genjutsu before the victim sinks back into the illusion. The only way to escape the Genjutsu is by leaving the affected area or by destroying the kanji symbol. The Genjutsu also ends for all victims after the duration is finished.

Weakness:
- Only one Hakamato can be active at any given time
- Only three Hakamato can be used each thread.
- Physical damage to the user will also cancel the Hakamato's effect.



Last edited by Shudan on Mon Mar 03, 2014 4:44 pm; edited 3 times in total

2Shudan's Jutsu Empty Re: Shudan's Jutsu Sun Mar 02, 2014 4:39 am

Ura

Ura
Otogakure Jounin
Otogakure Jounin

Bump

3Shudan's Jutsu Empty Re: Shudan's Jutsu Fri Mar 07, 2014 8:42 am

Kid Koopa

Kid Koopa
Kumo Genin
Kumo Genin

Shudan wrote:
Shudan's Jutsu 73m2

Ninjutsu

Name: Raiton: Niku Nenshou (Lightning Style: Flesh Burning)
Rank: D
Type: Ninjutsu
Used For: Offensive, supplementary
Element: Raiton – Lightning
Range: Conduction
Duration: One post
Hand Seals/Charge up: Ram
Description: This is a Lightning technique performed through conductionthrough a chain or a wire. If the wire is connected to the opponent, the user can channel lightning chakra through the medium. This will deliver a powerful shock to the enemy, paralying them for one post and causing intense pain. This technique is used either for disabling an enemy without killing them or for interrogation. 
Weakness: This technique requires physical contact between the medium and the opponent.

Kenjutsu

Name: Kagi Yaiba (Mirror Blade)
Rank: D
Type: Kenjutsu
Used For: Defensive, Offensive
Element: N/A
Range: Melee
Duration: One post
Hand Seals/Charge up: None, but has a one post cooldown.
Description: A Kenjutsu move that requires great precision, the user locks onto an incoming projectile and deflects it with a slash from his or her weapon. The slash is delivered with enough speed and from a specific angle that sends it right back at the opponent. A user with enough skill can perform this technique multiple times in rapid succession making it a great counter against, for example, a barrage of shuriken.  
Weakness: Can only repel up to five projectiles.

Name: Haguruma (Cogwheel)
Rank: C
Type: Kenjutsu
Used For: Offensive, Defensive
Element: N/A
Range: 0 - 2 Meters
Duration: One post
Hand Seals/Charge up: None, but has a one post cooldown.
Description: he user initiates a single 360 degrees spin slashing at his surroundings with his blades. A skilled user can apply a degree of accuracy to this technique that allows it to either deflect incoming attacks or strike at enemies that try to ambush him. This technique deals average slashing damage.
Weakness: This technique uses sound to anticipate the user's location, so the accuracy can be thrown off by using sound as well.

Name: Asai Konpeki (Shallow Azure)
Rank: C
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: 0 - 10 Meters
Duration: One post
Hand Seals/Charge up: None, but has a one post cooldown.
Description: Using chakra-flow, the user covers his weapon in chakra, covering it in a blue glow and increasing its sharpness by one letter rank. This lasts for one post. Within that post, the user can unleash that chakra while slashing, resulting in a crescent of sharp chakra traveling in the slash's trajectory. The ranged attack does damage equal to the slash from a weapon boosted with this technique
Weakness: This technique can easily been given away because of the blue glow.

Name: Shikusari Gatagata (Death Chain Rattle)
Rank: A
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: 0 - 10 Meters
Duration: Four posts
Hand Seals/Charge up: None, but has a two post cooldown.
Description: After the required hand seals, the user will channel chakra through the chain of his weapon, allowing it to be freely manipulated as long as it remains in direct physical contact with the user.
Weakness: Requires the chained weapon to be in direct physical contact with the user at all times.

Name: Tei Setsudanki (Air Splicer)
Rank: S
Type: Kenjutsu
Used For: Offensive
Element: N/A
Range: 0 - 5 Meters
Duration: One post
Hand Seals/Charge up: None, but has a five post cooldown.
Description: The user delivers a pair of incredibly fast slashes. The speed and felocity of these slashes is so great that they outspeed the reaction speed of anyone with Weaponry or Taijutsu skill lower than the Weaponry skill of the user. Due to their speed, they create a vacuum drawing anyone within five meters towards the user. Thus, even if the first strike has been avoided the opponent will still be drawn towards the second strike.
Weakness: Massive cooldown time

Genjutsu

Name: Seichi Seken Henza (Subtle World Alteration)
Rank: C
Type: Genjutsu
Used For: Supplementary, Offensive
Element: N/A
Range: 0 – 10 Meters
Duration: One post
Hand Seals/Charge up: Ram, boar, hare
Description: The opponent is affected by a Genjutsu that will cause their sense of space to be altered by exactly one meter. Everything the opponent perceives is actually one meter from the location of the actual object. This includes objects thrown by the user.
Weakness: The difference in distance is always 1 meter. Opponents who have figured out this technique can adapt to that.

"Needs a trigger and one meter which way? Left, right, forward, get my drift. What would be cool is if the last handseal was changable and depending on which one you did last, it would change which way the one meter was off by. Like hare would make it one meter off to the right and monkey one meter off to the left, so you could keep confusing peeps. Just a thought

Name: Rei Tonsou no Bindingu Kusari (Binding Chains of Zero Escape)
Rank: B
Type: Genjutsu
Used For: Supplementary, Offensive
Element: N/A
Range: 0 – 10 Meters
Duration: One post
Hand Seals/Charge up: Boar, hare, monkey, bird
Description: After the required hand seals, the afflicted target will be able to see iron chains binding his or her body, constricting them. The target will experience trouble moving the body parts that have been caught, though the amount of trouble is determined by the amount of physical strength the victim possesses. A relatively simple technique, it is easy for higher-level shinobi to dispel.
Weakness: The binding effect of the technique can also be dispelled if the opponent possesses high physical strenght. Requires at least adept Taijutsu or Weaponry.

"Good weakness, proud you used da brain, not many use it now a days.

Name: Magen: Kuroi Kasou no Jutsu (Demonic Illusion: Black Funeral Pyre Technique)
Rank: B
Type: Genjutsu
Used For: Supplementary, Offensive
Element: N/A
Range: 0 – 10 Meters
Duration: One post
Hand Seals/Charge up: Tiger, boar, horse
Description: After the required hand seals, the opponent will suddenly experience his or her body being on fire. The visual effect of the flames is paired with the physical pain of actually being burned. The user can also alter the visual intensity of the flames, as well as the color.
Weakness: The Genjutsu can give itself away when the afflicted opponent notices that no actual burns are appearing on the body.

"I would lower the rank of this to C-Rank sense it's not all dat serious. Unless the wiki says B"

Name: Shiroi Oni no Kata (Shape of a White Demon)
Rank: B
Type: Genjutsu
Used For: Supplementary, Defensive
Element: N/A
Range: Self
Duration: One post
Hand Seals/Charge up: Ox, Boar, Hare, Ox
Description: The user first performs the necessary hand seals, after which the afflicted target will, the moment he looks at the user, see a glowing light radiating from the caster’s body. This light will be so bright and intense that looking directly at it will cause a blinding effect akin to staring directly at the sun. Having this technique active makes it very hard for the enemy to successfully parry taijutsu or kenjutsu attacks, making this technique perfect to initiate a close-range attack.
Weakness:The Genjutsu can be remedied by wearing shades or something else that will reduce the intensity of the glow.

"This is very cool, simple but super effective. Lower rank to C as well on this one.

Name: Hakamato
Rank: C – S
Type: Genjutsu
Used For: Offensive, Defensive
Element: N/A
Range:

C-rank = 15 Cubical Meters
B-rank = 25 Cubical Meters
A-rank = 50 Cubical Meters
S-rank = 100 Cubical Meters

Duration: Four posts

Hand Seals/Charge up: Ram, horse, dragon, monkey, bird, boar, ram
Description: The Hakamato is a unique Genjutsu in that it works differently from other Genjutsu. A normal Genjutsu is aimed at a single opponent and distorts the senses by attacking the brain with chakra. The Hakamato is a Genjutsu that is cast over an area and affects all the people within that area.

First the user decides what kind of Genjutsu he wants to create. He then performs the required seals and engraves a kanji symbol on the surface of an object. The user's chakra is stored in the symbol. When the technique is then activated (done by performing another ram-seal) the chakra is released and forms an aura around the seal, the size of which depends on the rank of the technique used. The aura will cast whatever Genjutsu is created over the people within the area, and will also affect the area based on how it acts. For example, if the Genjutsu were to be a dinosaur appearing and the seal was placed in a forest, people within the area will all see the dinosaur, but also the destruction it causes. If the illusionary dinosaur would kick a tree, to the victims of the Genjutsu the tree would topple over. This Genjutsu attacks all possible senses, thus the pain which would result from getting attacked by the dinosaur would also feel real.

Because the chakra constantly attacks the victim's brain waves, Genjutsu kai will only temporarily work to disable the Genjutsu before the victim sinks back into the illusion. The only way to escape the Genjutsu is by leaving the affected area or by destroying the kanji symbol. The Genjutsu also ends for all victims after the duration is finished.

Weakness:
- Only one Hakamato can be active at any given time
- Only three Hakamato can be used each thread.
- Physical damage to the user will also cancel the Hakamato's effect.

Super tight, keep in mind that you have to purchase the S-Rank version of this technique, though there are C-Rank versions and stuff.

4Shudan's Jutsu Empty Re: Shudan's Jutsu Wed Mar 19, 2014 11:58 am

Sato

Sato

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