- Spoiler:
- Name: Diversify your Jutsu
Rank: B-rank
Type: Normal
Mission given by: Daimyo
Rewards: 250 Ryo
Participants: Open to anyone within Otogakure.
Daily: Daily Mission
Description:
Otogakure is minor nation and is often looked down upon but strength in numbers is not the only aspect. A saying of quality over quantity also exists. Otogakure aims to train each individual Shinobi to be stronger than the average Shinobi. Expand your strength by training at least 3 C-rank or higher Jutsu.
- Training :
- Name: Arhat Fist
Rank: C-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: Short-range
Duration: Lasting Jutsu Cost [C-15]
Hand Seals/Charge up: None
Description: This style of combat focuses on simple physical attacks such as palm strikes, shoulder thrusts, knee strikes, and punches. Shinobi augmented with incredible strength can easily defeat an opponent with a few blows.
Name: Shadow of the Dancing Leaf
Rank: C-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: 5m
Duration: 1 Post
Hand Seals/Charge up: None
Description: A technique where a shinobi follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus, Lion Combo etc. That being said, it also has a rather high degree of difficulty.
Name: Drunken Fist
Rank: C-rank
Type: Taijutsu
Used For: Offense
Element: None
Range: Short-range
Duration: Lasting Jutsu Cost [C-15]
Hand Seals/Charge up: None
Description: Drunken Fist is a unique style of combat where, according to Might Guy, "the more you drink, the drunker you get, and the stronger you become". It cannot be learned, taught, nor refined through training and practice. Drunken Fist fighters are not simply drunk: they become human powerhouses who'll strike unpredictably with an explosive fury and without any second thoughts about their actions. Once drunk, the user will lose their ability to know friend from foe and attack whomever is in their vicinity.- Weakness:
- The Drunken Fist is not a reliable option because the 'drunken frenzy' that alcohol induces does not hold for prolonged periods of time. The user will easily be awakened from Drunken Fist with anything that draws blood, sobering the user up almost immediately.
Last edited by Big Bug on Mon Sep 08, 2014 3:03 am; edited 1 time in total